To get out of this room, stand with the hanging bell between Lara and the barred doors. Steal his stuff as well since he's no longer using it. ( screenshots)Īs you gather the goodies, one of the Oni tosses a Solarii straggler down into the room. After the fight, remember to loot the bodies for salvage and extra ammo. The last guy has a rifle, though, so either take him out quickly or use the sarcophagus for cover until you can nail him with a headshot. The shotgun is especially handy at close range. Six of these guys just have axes and machetes so you can also wait and shoot them as they come to you. Arrows, pistol or SMG work fine for this. If you can shoot some of them off the ropes as they descend, they'll fall and die. HIMIKO'S TOMB: After the cut scene, in which Lara alternatively despises and adores tombs-can you really blame her, though? yuck!-a band of Solarii drop down through the holes in the ceiling and attack. Ahead is a dead end, but there's a small opening on the left where you can scramble up and drop down into another room. Jump across the gap where you just destroyed the barrier and continue up the steps. As 1997 Lara would say, "Aha!" Now you know how to deal with all those boarded-up areas you've seen in earlier levels. Use your new weapon to blast through the barrier made of planks and barbed wire. Continue up the stone steps until you find a desiccated body holding a TRENCH SHOTGUN. Shotgun shells? That's a good sign, right? And sure enough, it is. Pick up the box of shotgun shells sitting on the ground near the wall that's open to the outdoors. SANDY CORRIDOR: There are rats here if you feel like hunting, but somehow I doubt Lara has the stomach for rat just now. If you do venture back into the previous room, Lara will meet a quick and gruesome end.Ĭontinue through the tunnel filled with dismembered bodies until Lara slides down into a sandy area with fewer corpses and a little more fresh air. As you do, a huge Oni with a club enters the room where you just were. Move into the tunnel to the right of the big doors. NOTE: If you're playing the PS3 game and and are having trouble swinging back and forth while hanging from the beam, try rotating the left stick counterclockwise instead of just pushing it back and forth. As she gets to her feet, heavy footsteps can be heard outside. ![]() Lara then falls with a jolt to the floor. Then follow the on-screen prompts and tap the Interact button to break free. Use the left stick or Left and Right direction keys to swing back and forth until Lara braces her feet against the beam from which she is suspended. ![]() Bones and body parts lie in heaps around the room and her captors could conceivably return any minute. You can already enter the ruins.ONI LAIR: Lara regains consciousness once again suspended in a terrifying situation. Decide to jump only after Lara puts her hand forward, signaling that the action will be successful. Lara is by default too far from the new shelf, but you can test a new move with swinging on the rope. ![]() Move along the last (so far) climbing wall as far as possible to the right. ![]() You have to wait until Lara is close to the right climbing wall (check in the picture) and only then make a jump towards it. Now run on the rope left and right alternately. Once you have reached another climbing wall, start with lowering on the rope. After a successful jump, go down on the rope and simply let it go when you get close to the new shelf that lies lower. Get closer to the new climbing wall, make a jump towards it and grip the wall with your pickaxe. Lower down as much as possible to jump safely on the lower shelf.Ĭontinue by jumping on the interactive edge and moving sideways. Make a jump from the inrun and press the interaction button when you find yourself by the wall to catch yourself with your pickaxe.ĭon’t move, just press the rope lowering button (the pickaxe is still knocked into the wall). Position yourself where you can see a new climbing wall in the distance (check in the picture). You will see the cut-scene and then continue along the cliff. Jump towards the wall and climb up to the top shelf. After watching the conversation with the rescued person, move further.
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